Catfolk
( Races of the Wild, p. 92)Attributes
Size: | Medium |
---|---|
Base speed: | Land 40 |
Strength: | +0 |
Intelligence: | +0 |
Dexterity: | +4 |
Wisdom: | +0 |
Constitution: | +0 |
Charisma: | +2 |
Level adjustment: | +1 |
Space: | 5 feet |
Reach: | 5 feet |
Natural armor: | +1 |
Automatic languages: | Common , Feline |
Bonus Languages: | Draconic , Gnoll , Halfling , Sylvan |
Description
Catfolk resemble a cross between a large predatory cat and a human, with a sleekly muscled humanoid body and the head and mane of a feline. Most male catfolk wear their thick hair in braids, while females keep theirs short and sleek. The most common catfolk have feline characteristics reminiscent of lions, including thick manes for the males. Other groups have the characteristic markings and appearance of leopards, tigers, or cheetahs. Catfolk have thicker nails than other humanoids, but no the powerful claws of their feline counterparts, and they make unarmed attacks just like humans. Many catfolk favor the use of charms and totems that they braid into their hair for luck in battle, success on the hunt, and good fortune in other such endeavors.
Combat
Racial Traits
- Low-Light Vision: Catfolk can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions.
- Racial Skills: Catfolk have a +2 racial bonus on Listen and Move Silently checks.