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Epic Rogue

(Epic Level Handbook variant, p. 14)

The epic rogue is a trickster and a thief, a trap-detector and a tale-spinner. Her skills are legendary, and her tales
of derring-do even more so. If you listen to the stories, there's nothing she can't do.

Hit die

d0

Class Features

Sneak Attack: The epic rogue's sneak attack damage increases by +1d6 at every odd-numbered level (21st, 23rd, and so on).

Uncanny Dodge: The bonus on the rogue's saving throws against traps increases by +1 every three levels above 20th (23rd, 26th, and so on).

Special Abilities: The rogue does not gain additional rogue special abilities after 19th level, but can choose a rogue special abilities from the Player's Handbook (crippling strike, defensive roll, improved evasion, opportunist, skill mastery, or slippery mind.) instead of a bonus feat.

Bonus Feat: The epic rogue gains a bonus feat (selected from the list of epic rogue feats) every four levels after 20th.

Epic Rogue Bonus Feat List: Blinding Speed, Combat Archery, Dextrous Fortitude, Dexterous Will, Epic Dodge, Epic Reputation, Epic Skill Focus, Epic Speed, Improved Combat Reflexes, Improved Sneak Attack, Legendary Climber, Lingering Damage, Self-Concealment, Sneak Attack of Opportunity, Spellcasting Harrier, Superior Initiative, Trap Sense, Uncanny Accuracy.

The rogue may chose a special rogue ability from the Players handbook instead of a bonus feat.

Advancement

Rogue Level Special
21st Sneak attack +11d6
22nd —
23rd Sneak attack +12d6, uncanny dodge (+5 against traps)
24th Bonus feat
25th Sneak attack +13d6
26th uncanny dodge (+6 against traps)
27th Sneak attack +14d6
28th Bonus feat
29th Sneak attack +15d6, uncanny dodge (+7 against traps)
30th —

Class skills

Skill name Key ability Trained only Armor check penalty

Also appears in

  1. Dungeon Master's Guide v.3.5

Spells for Epic Rogue

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